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SurrounDead DB Field survey · reference

§04.03 Passive Skills

Fitness

  • XP Track
  • Multi-stat

XP Track · Level 1–25 · 88,787 XP · ×1.01/level

XP to Max
88,787 XP

Level 1 → 25, 24 level-ups. First costs 1,000 XP, then ×1.1 each level (rounded up) → final 8,993 XP.

XP Curve

compounding ×1.1 per level

Per-Level Bonus

Growth / Level
×1.01

compounding

At Max Level
×1.27

×1.01^24 vs base

Rank by Growth
10 / 10

Also scales — additional multipliers

Stamina
×1.05 / lv , at max level ×3.23
StaminaRegain
×1.15 / lv , at max level ×28.63
Swimming
×1.0425 / lv , at max level ×2.72

What the Bonus Scales

Target undeclared — the rate is proven, what it multiplies is not

The compounding ×1.01/level is a verified constant on the component. What stat it applies to — accuracy, damage, recoil, or something else — is set in code that can't be read directly. The rate is fact; the target isn't published because it can't be verified.

Feeds This Track

  • Book · fixed deposit

    Fitness (book)

    +250 XP flat · ¼ of level 1

    A guaranteed lump of XP; its relative value shrinks as level costs compound.

  • Magazine · rate multiplier

    Fitness (magazine)

    ×3 XP until the next level-up

    Multiplies XP earned through use until the track gains a level.

All Passive Tracks

10 tracks · same curve · different bonus